Currently Browsing: Results for Tag "tides"
Posted on 04/12 12:04 in Features
inXile Entertainment's Torment: Tides of Numenera is the subject of a brief and favorable preview on Just Press Start, where they've clearly spent a handful of hours with the current early access build of the RPG.Here's a sampling of what they had to say about the game:
Posted on 06/13 01:43 in Features
While yesterday's update kept the name of the publisher that's helping inXile with Torment: Tides of Numenera under wraps, today they're apparently ready to name this organization.It's Techland, the studio behind Dead Island and Dying Light, which recently started working as a publisher too.
Posted on 12/18 11:08 in Features
Techland and inXile Entertainment pulled back the curtain on their release plans for Torment: Tides of Numenera this morning by officially announcing that the role-playing game will be made available on February 28th, 2017.Furthermore, they've also opened up pre-orders for both a Day One Edition and Collector's Edition of the title, and have reinforced both announcements with accompanying trailers:
Check out the full press release below:
Posted on 01/14 20:57 in Features
Techland fired over a press release today that not only quietly announces that inXile's Torment: Tides of Numenera has officially gone gold, but also that there's a new Colin McComb-narrated video that features interactive choices (such as yes/no, die/live, give/use, and more) that can be made by the viewer.The video weighs in at over 14 minutes, and is well worth your time:
Meanwhile, here's the press release that accompanied it, which also contains the latest info on the forthcoming launch:
Posted on 01/21 14:14 in Features
We don't have much longer to wait until Torment: Tides of Numenera hits store shelves and virtual collections, so it's with a significant build-up of anticipation that we check out the RPG's new combat trailer.In it, we learn about our options during and after battle, including how we'll control our companions, make use of living tattoos, traverse a post-death labyrinth, and more:
Posted on 01/22 18:55 in Features
After calling out that Planescape: Torment should be your first pick for PC-based adventures prior to diving into inXile's Torment: Tides of Numenera next month, GameSkinny takes this even further by that would fit the bill for keeping you satiated in the meantime.Arcanum: Of Steamworks & Magick Obscura, Divinity: Original Sin, Ultima VII: The Black Gate, Neverwinter Nights 2, and the almighty Baldur's Gate II: Shadows of Amn make for a pretty solid list:
Posted on 01/24 12:58 in Features
A number of journalists have recently played a Demo version of Torment: Tides of Numenera that allowed them to explore The Bloom, an expansive area somewhere in the middle of the game not included in the current Early Access build.A slew of previews followed.
Posted on 02/02 14:40 in Features
A new Kickstarter post-funding update is up for InXile's Torment: Tides of Numenera.It reminds us about the interactive quest video from a while back, provides links to a number of previews of the game, and talks a bit about Monte Cook's Palimpsest Torment novella.
Posted on 02/10 02:59 in Features
In a new two-and-a-half-minute cinematic trailer for inXile's Torment: Tides of Numenera, we're treated to the backstory behind The Changing God, The Sorrow, and the game's protagonist as we prepare to jump one billion years in the future when the RPG launches on February 28th.Less than three weeks to go:
Posted on 02/13 00:02 in Features
There's up on [a]listdaily, where they've quizzed the former Interplay CEO about his most recent endeavor, Torment: Tides of Numenera, how it builds upon its spiritual predecessor Planescape: Torment, and the success of the role-playing genre in general.A couple of questions and their answers to follow: