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Currently Browsing: Results for Tag "splitscreen"

Podcast: When Is 'Crunch' OK?

Podcast: When Is 'Crunch' OK? Is mandatory overtime an integral part of game development or a systemic issue that should be completely eliminated?On today’s episode of our podcast, Kotaku Splitscreen, industry veteran Matthew Burns (Destiny, Halo) joins us to talk about the nuances of “crunch”—game parlance for forced unpaid overtime—and how it fits into game development.

Podcast: Nintendo Is Bumming Us Out

Podcast: Nintendo Is Bumming Us Out Even for longtime Nintendo fans, it’s hard not to feel burned by the Wii U, a console that never quite lived up to its potential.Today on our podcast, Kotaku Splitscreen, Kirk and I talk about this week’s disappointing Nintendo news, and how Zelda’s delay signals an unceremonious end for Wii U.

Podcast: Will Xbox Scorpio Make A Difference?

There’s a lot we don’t know yet about Xbox Scorpio, but hey, let’s talk about it anyway.On today’s episode of Kotaku Splitscreen we wonder: Will Microsoft’s upgraded Xbox pick up enough steam to catch up with the PS4?

Podcast: Console Wars Suck

Podcast: Console Wars Suck Join me and Kirk for a chat about the dumb culture of Xbox vs.Playstation vs.

Podcast: A Rain Of Games From Japan

Podcast: A Rain Of Games From Japan This week on Kotaku Splitscreen, Jason’s out so I’m joined by our own Luke Plunkett to talk Nintendo Switch, Yakuza 0, and the hard rain of big new games coming out of Japan.It’s wild that in the space of a few months, we’ve gotten Final Fantasy XV, The Last Guardian, Gravity Rush 2, Resident Evil 7, and Yakuza 0, with Nioh, Nier: Automata, and Persona 5 on the way.

Podcast: The Circle of Life

Podcast: The Circle of Life Today on Kotaku Splitscreen, we’re talking about Nioh, E3 going public, and GameStop’s controversial, aggressive Circle of Life program.First up, Kirk and Jason talk about the past week’s big news.

Podcast: An In-Depth Discussion Of Final Fantasy XV

Podcast: An In-Depth Discussion Of Final Fantasy XV On today’s episode of Kotaku Splitscreen, we’re taking a spoilery deep dive into Final Fantasy XV.Kirk and I have drastically different opinions on the fifteenth Final Fantasy—I liked it a lot; he didn’t—which makes for a fun conversation as we pick at the game’s warts.

Podcast: Hunting Robot Dinosaurs In Horizon: Zero Dawn

Podcast: Hunting Robot Dinosaurs In Horizon: Zero Dawn This week on Kotaku Splitscreen we’re talking about robot velociraptors, bows and arrows, and a bunch of other things related to the upcoming PS4 game Horizon: Zero Dawn.First Jason and I discuss the news of the week, then we’re joined by our colleague Patricia Hernandez to talk about Horizon, which she reviewed and all three of us like.

Podcast: We're At The Game Developers Conference

Podcast: We're At The Game Developers Conference This week on Kotaku Splitscreen, we’re doing a series of episodes form the Game Developers Conference in San Francisco.You can listen to this week’s episode on iTunes or Google Play, or directly here.

Podcast: People Who Write (And Program) Video Games

Podcast: People Who Write (And Program) Video Games We’re back for another Kotaku Splitscreen special from the Game Developers Conference in San Francisco.Today we’re joined by storied RPG writer Chris Avellone, Double Fine senior gameplay programmer Anna Kipnis, and 80 Days writer Meg Jayanth.

Podcast: Tim Schafer, Kim Swift, Frank Cifaldi

Podcast: Tim Schafer, Kim Swift, Frank Cifaldi We’re back with our third and final Kotaku Splitscreen special episode from the Game Developers Conference in sunny San Francisco.To close out our Great GDC Trifecta, we’ve got Frank Cifaldi, founder of the new Video Game History Foundation, Kim Swift, design director at EA Motive, and Tim Schafer, some guy who likes drawing pictures of cool dudes on motorcycles.

Podcast: The Good And Bad Of Nintendo Switch

Podcast: The Good And Bad Of Nintendo Switch The Nintendo Switch is out today.On the latest episode of Kotaku Splitscreen, Jason and I chat about what we like and don’t like about Nintendo’s new console, which we’ve both been using for a little over a week.