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Currently Browsing: Results for Tag "sawyer"

Brian Fargo, Josh Sawyer and Gordon Walton Chat RPGs

Brian Fargo, Josh Sawyer and Gordon Walton Chat RPGs Brian Fargo, Josh Sawyer and Gordon Walton have a lot in common: they all worked on role-playing games in various capacities for a very long time, and they're also all involved in recent crowdfunding projects.That certainly seems to be as good a reason as any to put them together in a room for an interview during GDC, which is exactly what the folks at PC Gamer have done.

Pillars of Eternity II Update: The Math of Multiclassing

Pillars of Eternity II Update: The Math of Multiclassing Anyone who has ever played 3rd Edition Dungeons & Dragons knows that one of the highlights – and pitfalls – of that edition was its multi-classing system.For the novice, it might have intuitively seemed that splitting your levels between Fighter and Wizard would have made some kind of nifty battlemage.

Josh Sawyer Interview: Crowdfunding and the Statue of Od Nua

Josh Sawyer Interview: Crowdfunding and the Statue of Od Nua Polygon has published an editorial-style interview with Obsidian's Josh Sawyer.The article goes over the inner workings of the Kickstarter campaign for Pillars of Eternity and how it just so happened that a stretch goal from it became a central focal point for the sequel.

Pillars of Eternity II: Deadfire Developer Livestream, Josh Sawyer Interview

Pillars of Eternity II: Deadfire Developer Livestream, Josh Sawyer Interview As promised in the latest Fig update, Obsidian's Josh Sawyer and Dimitri Berman took part in a Q&A livestream on Twitch, and now we have an hour long VOD to check out: And if you don't have an hour of spare time to go through the whole thing, there's a transcript up on Reddit, courtesy of a user who goes by Fereed.A snippet: Additionally, Josh Sawyer talked about Deadfire in a recent interview where he shared his thoughts on how to deal with community feedback, Deadfire's learning curve, new gameplay mechanics, and more.

Josh Sawyer Talks Fallout: New Vegas

Josh Sawyer Talks Fallout: New Vegas I've not heard about this Steemit website until recently, but a contributor who goes by badastroza there has been busy interviewing some interesting people lately.Thanks to them we have an interview with Chris Avellone focused on Pathfinder: Kingmaker and one with Josh Sawyer about Pillars of Eternity II: Deadfire.

Josh Sawyer Interview Teaser - The Factions of Neketaka

Josh Sawyer Interview Teaser - The Factions of Neketaka Josh Sawyer has recently participated in an interview with PCGamesN where he talked about Obsidian's upcoming Pillars of Eternity II: Deadfire.The full thing is not available as of yet, but for the time being we can check out this excerpt that tells us a bit about the various factions we can encounter in and around Neketaka, Deadfire's main hub city, and the complicated relationships between them.

Battle Brothers Podcast Featuring Josh Sawyer

Battle Brothers Podcast Featuring Josh Sawyer It's no secret that Obsidian's Josh Sawyer has a certain degree of appreciation for Overhype Studios' strategy/RPG Battle Brothers.Still, I was quite surprised to see him appear on an episode of the strategy-focused Three Moves Ahead podcast to talk about the game.

Josh Sawyer Interview and Podcast

Josh Sawyer Interview and Podcast If you ever wanted to know more about Obsidian Entertainment's Josh Sawyer and his career than some might consider reasonable, this USgamer feature should be right up your alley.It includes a 70 minute long podcast where the veteran RPG designer talks about Obsidian's upcoming CRPG and his current project, Pillars of Eternity II: Deadfire, and a lengthy interview that will make your scroll wheel hate you.

The Fallout 3 We Never Got to Play

The Fallout 3 We Never Got to Play It's hard to believe that we've been reflecting upon and pondering the "what ifs" around Black Isle Studios' version of Fallout 3 - otherwise known as "Van Buren" - for something like 15 years.It's a history that spans the earliest rumblings, Interplay's financial woes, the resulting cancellation itself in 2003, the leak of the tech demo in 2007 courtesy of No Mutants Allowed, and many articles and interviews since.