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Currently Browsing: Results for Tag "publishing"

Ubisoft opens two new studios

Ubisoft opens two new studios As might be expected given the publisher's strategy of using multiple studios around the world on its blockbuster releases, the newly-opened branches will "assist in developing new AAA games for some of Ubisoft's biggest franchises".Their creation brings the company's total number of French studios to five, and three in Germany.

Digital sales now represent 74% of the US game market

Digital sales now represent 74% of the US game market The Entertainment Software Association (ESA) today released its annual report, Essential Facts About the Computer and Video Game Industry, shedding light on the continued growth of games in the US.While physical format sales are steadily declining, the total picture for the US games industry is actually quite positive, with overall sales climbing each year since 2010, when the industry totaled $17.

Nintendo preparing SNES mini for this Christmas - report

Nintendo preparing SNES mini for this Christmas - report According to sources "close to the company," Nintendo is planning on releasing a SNES mini (if the branding stays consistent, it'll be called Nintendo Classic Mini: Super Nintendo Entertainment System) in time for this year's holiday shopping season.Despite the NES Classic selling out repeatedly, the production of the newer SNES Classic could be one reason for Nintendo's decision to stop manufacturing the former.

Remote Control Productions expands into Romania

Remote Control Productions expands into Romania The company now has offices in Romania, Finland and its native Germany, the same countries in which the 13 studios it represents are based.Hendrik Lesser, who founded Remote Control Productions in Munich in 2005, described international expansion as an "important goal" for the group.

Tencent bringing free-to-play Rocket League to China

Tencent bringing free-to-play Rocket League to China Psyonix has secured a partnership with Asian internet giant Tencent to bring a new version of Rocket League to China.Such a model certainly won't harm Rocket League as it was the game's inclusion as a free title for PlayStation Plus members that helped drive its initial success.

Curve Digital hires new business development manager

Curve Digital hires new business development manager Following successful roles ​as ​sales manager for Develop Magazine and​ trade events manager for EGX​ Rezzed 2017, Nangle has taken on a global role to open up additional specialist and non-specialist retail, OEM and promotional partnerships Curve has one of the largest catalogues of indie titles for PC and console formats, including high profile survival game The Flame In The Flood by Boston developer Molasses Flood.Console versions of PC hit Human Fall Flat arrive in May, followed by party game Jump Stars in June and fast-paced stealth/action release Serial Cleaner in July.

G2A: "We're not a grey marketplace, people just don't understand our business"

G2A: "We're not a grey marketplace, people just don't understand our business" This is a place where people can buy and sell unactivated digital codes, 95% games and 5% other various software.That's pretty much the definition of 'grey market'.

Nintendo Switch drives March games sales to $1.36B in US - NPD

Nintendo Switch drives March games sales to $1.36B in US - NPD With the Nintendo Switch and Zelda: Breath of the Wild both breaking records for Nintendo recently, it comes as little surprise that The NPD Group's March report reveals a significant uptick for the industry.The PC games category actually fell 25% to $29 million, but overall the industry jumped up 24% to $1.

Starbreeze wants publishing partners to take the lead on single-player

Starbreeze wants publishing partners to take the lead on single-player At Overkill, Listo said, the focus is always on playability and, more pertinently, replayability.The capacity to build that kind of relationship with its audience is something that the widely acclaimed Brothers: A Tale of Two Sons lacked, Listo said.

Nintendo, Ever the Toy Company

Nintendo, Ever the Toy Company Now, despite continuing strong demand for the system, Nintendo has decided not to bother making any more of them.Moreover, any of these theories which essentially boils down to "Nintendo wants to focus on Virtual Console" is challenged by the pretty well substantiated rumours of a SNES Classic launching this Christmas.

Should indies release their video games in a box?

Should indies release their video games in a box? There's a myth in the games business that consumers no longer buy boxed games.However, the physical games market remains a lucrative proposition and worth billions of dollars every year.

New Ubisoft game marks its next big move into China

New Ubisoft game marks its next big move into China Might & Magic Heroes: Era of Chaos is being created by Chinese developer Playcrab and published by Tencent.It is a strategy card game take on the franchise and will launch in June on iOS and Android.

G2A's reputation can still be fixed, indies say - "Just stop being shit"

G2A's reputation can still be fixed, indies say - "Just stop being shit" It backfired, the audience - of a mix of developers, but largely indies - clearly unimpressed with G2A's rhetoric, which ran the gamut from measured remorse to barely disguised evasion.While the talk was in progress, Reboot Develop was a trending topic on Twitter, and little of the discussion was in G2A's favour.

Over 500 [email protected] games released

Over 500 ID@Xbox games released Microsoft has revealed some new milestones achieved by its [email protected] program, which is designed to help independent developers release their titles on Xbox and Windows devices.The firm has announced that more than 500 games have been released through [email protected] since it was first announced just over four years ago.

The third age of Jagex

The third age of Jagex Then the second age, which witnessed the arrival of the venture capitalists and the company's ambitious and expensive efforts to find their next major game.Towards the end of that second age, the VCs were like: 'Okay, we need to sell, we want to get out'.

Mario Kart 8 Deluxe: Critical Consensus

Mario Kart 8 Deluxe: Critical Consensus With Mario Kart 8 Deluxe, you don't have to compromise.Even in portable mode, Mario Kart 8 Deluxe supports up to four players in split-screen, each controlling with their preference of Joy-Con or Pro Controller.

ZeptoLab: "There's no way around it. Devs need to understand the numbers"

ZeptoLab: "There's no way around it. Devs need to understand the numbers" It's easy to measure just by giving the game to your friends and family to play - that's what we're looking for.We don't really like people who just submit a title, saying 'here's my game, I played it, I like it'.

Beware these soft-launch mistakes

Beware these soft-launch mistakes Crowded app stores and high UA costs mean that carrying out a successful soft launch is more important than ever.In some cases, the soft launch period can go on much longer than anticipated, burning cash while the market moves on and trends change.

Vivendi to attempt hostile bid for Ubisoft this year - Reuters

Vivendi to attempt hostile bid for Ubisoft this year - Reuters Citing sources "close to the matter," Reuters says that Vivendi is on track to "allay investor concerns about its strategy, mixed results and poor share performance" by acquiring advertising firm Havas as well as Ubisoft.While one of Reuters' sources agreed that buying Ubisoft would be the logical choice, Vivendi could also be eyeing game company targets in China.