search slide
search slide
pages bottom
Currently Browsing: Results for Tag "publishing"

Overwatch and the death of the midnight launch

Speaking to investors following the publication of GameStop's Q1 results, Bartel confirmed that the "very strong" launch of Overwatch had "exceeded our expectations.The retail version of Overwatch was scheduled to launch worldwide on May 24, and GameStop was one of several retailers collaborating with Activision Blizzard on a midnight launch.

Rocket League hit $110m in revenue by giving away content for free

Now, those figures stand at $110 million in revenue and 5 million unit sales - a 57% and 25% increase respectively.According to Forbes, more than 15 million people have played Rocket League between its launch in July 2015 and now.

Mad Catz profit turns to $11m loss on "incredibly disappointing" Rock Band 4

However, the impact of Rock Band 4's performance was most keenly felt on the company's bottom line, with the prior year's $4.The co-publishing deal between Mad Catz and Harmonix was struck in April 2015, at the very start of fiscal 2016.

E3: EA focuses on sports, charities and indie devs

The event was streamed live from Los Angeles and London, with Peter Moore and Andrew Wilson playing hosts.We'll be asking Moore more about this strategy in person at E3 this week.

Ubisoft shutters Casablanca studio

"Ubisoft Casablanca has been part of Ubisoft for 18 years, and contributed to a lot of memorable games over the years, especially on portable consoles," said Ubisoft Mobile executive director Jean-Michel Detoc."Unfortunately, as the video game market evolved in the past few years, we didn't find a sustainable formula for the studio within our broader network.

Vivendi ups Ubisoft share ownership to 20%, but delays takeover

Thanks to a purchase late last week, Vivendi now owns 20.1% of the French publisher.

Hello Games settles "secret stupid" legal dispute with Sky

However, according to Hello Games founder Sean Murray, the company has been locked in a legal dispute with Sky for the last three years.The root of the "secret stupid legal nonsense" is down to Sky's belief that it owns the word "Sky" in the context in which Hello Games planned to use it.

Tinybuild: G2A "facilitates a black market economy"

However, Tinybuild has no intention of complying with G2A's suggestion.Rather than casting doubt on the integrity of Tinybuild's resellers, G2A appears to acknowledge fraudulent activity as a possible source for the sales.

Square Enix's celebrity status: An interview with the CEO

Square Enix's celebrity status: An interview with the CEO It's the same with Final Fantasy XV, with those four.Have Final Fantasy learnings been applied to other, perhaps more Western IP over the years?

Nintendo is closing servers for Devil's Third

Nintendo is closing servers for Devil's Third However, despite its relatively short time on the market, Nintendo has decided to "discontinue the online multiplayer service" on December 28, 2016.However, the mention of "understanding" is striking, as no proper explanation was offered for the decision to take it offline.

Ubisoft board nominates two new independent directors

Ubisoft board nominates two new independent directors The two nominees will still need to be approved by the shareholders' general meeting on September 29.Their international careers are perfectly consistent with the profile of Ubisoft, which generates more than 90% of its revenues abroad," said CEO Yves Guillemot in a statement.

EA Originals "genuinely comes from us wanting more innovation and creativity"

EA Originals "genuinely comes from us wanting more innovation and creativity" And it genuinely, genuinely comes from a place of us wanting more innovation and creativity in our industry, so EA is going to support that.Naturally, getting EA's assistance would be a boon for any indie.

Sega acquires Endless Legend developer Amplitude

Sega acquires Endless Legend developer Amplitude Sega has announced that it has acquired the French developer Amplitude, which developed the 'Endless' series of games: Endless Legend, Endless Space and Dungeon of the Endless.No details were given on the cost of the acquisition.

Microsoft plans to sabotage Steam - Sweeney

Microsoft plans to sabotage Steam - Sweeney Update: Microsoft has issued an amicable response to Tim Sweeney's criticisms, maintaining that UWP is an open platform while acknowledging that there is some room for improvement.It's early, and we recognise there is still work to be done, but we want to make Windows the best development platform regardless of technologies used.

This is the last console generation - Greenberg

This is the last console generation - Greenberg Microsoft's head of Xbox games marketing thinks this is the last console generation.We're basically saying, 'This isn't a new generation; everything you have continues forward and it works.

EA warms up to HD remasters

EA warms up to HD remasters Electronic Arts has one of the deepest back catalogs in the industry, but to date it has steered clear of mining it for new revenue through remastered and HD editions.That's likely to change soon, according to a Game Informer interview with EA Studios executive VP Patrick Soderlund from last week at Gamescom.

Steam Spy will now refuse all requests for removal of data

Steam Spy will now refuse all requests for removal of data According to Sergey Galyonkin, the site's founder, doing so has the potential to "hurt" its audience with no obvious benefits to anyone.In the past, Steam Spy has agreed to remove games from several developers and publishers, including Paradox Interactive and Squad, which makes Kerbal Space Program.

Sony raising PS Plus price

Sony raising PS Plus price In the US, the price of an annual subscription to PS Plus will go from $50 to $60, while Canadian gamers will see it jump from $50 to $70.The three-month subscription will also be jumping from $18 in each region to $25 in the US and $30 in Canada.

What Nintendo needs to do better with NX

What Nintendo needs to do better with NX As Nintendo prepares to launch the NX next March, it will look to avoid the missteps of its previous console effort, the Wii U.Speaking with [a]listdaily at E3 in a just-published interview, Nintendo of America president Reggie Fils-Aime laid out what worked with its last console, as well as mistakes the company needs to learn from for the NX.