Posted on 07/23 16:47 in Arcade
We make games where players can go off into very disparate directions, or where randomness determines a lot of what happens.In building game narratives, we usually hang story information off the mechanical elements of the game.
Posted on 08/17 12:56 in Features
To be or not to be in shape?The great ones rely on the underlying structure of the story.
Posted on 09/02 02:07 in Gaming
Alone With You does a really nice job with its narrative, but the actual gameplay mechanics start to wear a little thin by the time the game wraps up.It is a callback to older style adventure games, which I have always had a soft spot for, and Alone With You is no different.