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Currently Browsing: Results for Tag "insights"

eSports awareness to surge past 1 billion consumers in 2016 - Newzoo

eSports awareness to surge past 1 billion consumers in 2016 - Newzoo The latest eSports quarterly update from research firm Newzoo points out that this year should see awareness of eSports grow to more than a billion consumers globally.A similar movement has occurred with traditional broadcasters, who are launching eSports events that are partly broadcasted on TV.

The Death of Toys-to-Life?

The Death of Toys-to-Life? I always thought Skylanders' blend of easy action and simple puzzles was just right for my son.So in that sense they're just the next big thing; one day it's Disney Infinity, the next it's loom bands.

Ubisoft reports full year earnings

Ubisoft reports full year earnings Today Ubisoft reported its full year earnings for the fiscal year ended March 31, 2016.It revealed sales of €1,394 million ( $1.

NPD: Dark Souls 3 is April's top seller

NPD: Dark Souls 3 is April's top seller 5MM compared to April 2015 due to a $41.9MM growth in accessories unable to offset these losses," said The NPD Group's Liam Callahan.

Uncharted 4 is still Japanese #1

Uncharted 4 is still Japanese #1 Nathan Drake is still on the top of the Japanese chart this week, while the top new entry was Homefront: The Revolution at three.Jikkyou Powerful Pro Baseball 2016 still had two formats in the top ten, witch combined sales of 12,820.

Uncharted 4 resists Homefront onslaught to remain UK #1

Uncharted 4 resists Homefront onslaught to remain UK #1 The most credible threat to Nathan Drake's dominance was Deep Silver's Homefront: The Revolution, a game that survived both the collapse of THQ in 2012 and Crytek's financial struggles in 2014.The IP and its development team, Crytek UK, was acquired by Deep Silver's parent company, Koch Media.

ESA: The 50-plus gamer crowd has passed 40m in the US

According to a new survey conducted by GfK on behalf of the ESA and AARP, America now has an audience of 41 million people above age 50 who play games.Around 75% of the over 50 crowd plays games weekly, and about 40% plays daily.

League of Legends generates $150m a month - SuperData

Free-to-play titles will account for an overwhelming (89%) portion of that total, and the rise of the MOBA category driven by titles like Riot's League of Legends is contributing as they earn around $3 billion annually.The biggest MOBA of them all, League of Legends, is generating $150 million per month ($1.

NPD: May sales up 4% year-on-year

NPD released its data for May which showed Uncharted 4 topping the software sales charts and a small rise in sales for new physical software, hardware, and accessories.3MM, due to 18 percent growth of new physical software, which offset the 10 percent decline of hardware, and the 2 percent decline in accessories," said The NPD Group's Liam Callahan.

Digital games to account for a third of console revenues in 2020 - PwC

According to PwC's annual Global Entertainment and Media Outlook 2016-2020, which examines numerous entertainment sectors including video games, the total games market in the US is forecast to grow by a 3.the fact that digital games are still priced at a similar level to physical games and the persistence of disks as a games distribution mechanism makes more sense," PwC said.

Analysts give Tencent-Supercell thumbs up

6 billion.6 billion.

PlayStation Plus now has 20.8m paying subscribers

PlayStation Plus now has 20.8m paying subscribers Sony's investor day materials have revealed that its subscription service, PlayStation Plus, now has 20.8 million subscribers.

Prison Architect sells 2m copies

Prison Architect sells 2m copies Introversion's Prison Architect has now sold over two million copies and generated $25 million, according to the developers."This amazing milestone comes hot on the heels of our PS4 and Xbox One launches last week and we can't wait to find out how many console gamers are going to be bitten by the PA bug.

China overtakes US in iOS game revenues - App Annie

China overtakes US in iOS game revenues - App Annie It was only a few months ago that App Annie reported on China passing Japan in iOS game revenues, and the firm had predicted that China would jump over the US next.Well, now that's happened, as App Annie's newest report on iOS revenues in Q2 has revealed even more explosive growth for the country.

Metal Gear series has sold 49m copies

Metal Gear series has sold 49m copies Konami reported its financial results for the three months ended June 30, 2016.They included the fact that the Metal Gear franchise has sold more than 49.

Apple reports quarterly revenue of $42.4 billion

Apple reports quarterly revenue of $42.4 billion Yesterday Apple shared its latest earnings report, today its let us know that the company recently sold its billionth iPhone.Thank you to everyone at Apple for helping change the world every day.

Superdata predicts Battleborn will go F2P

Superdata predicts Battleborn will go F2P As part of the company's analysis of the most digitally profitable games worldwide in June, Superdata likens the fate of Battleborn to that of Evolve, which performed well at launch but faltered soon after.However, the report maintains, Evolve has seen something of a resurgence, at least in audience figures, following a switch to the F2P model - a path Battleborn may well take itself.

VR/AR to reach $162 billion in worldwide revenues by 2020 - IDC

VR/AR to reach $162 billion in worldwide revenues by 2020 - IDC 2 billion in 2016 to more than $162 billion in 2020, representing a compound annual growth rate of 181.While software revenues should grow more than 200% year-over-year in 2016, IDC noted that hardware will actually generate half of all revenues during the forecast period.

RPG, strategy are most lucrative mobile genres - SurveyMonkey

RPG, strategy are most lucrative mobile genres - SurveyMonkey According to new data from Survey Monkey Intelligence, the role-playing and strategy genres drive almost a third of total mobile game revenues each month in the US.[but they] are particularly good at monetizing their active players at high rates," says Mike Sonders.

GameStop reports Q2 2016 results

GameStop reports  Q2 2016 results Retailer GameStop reported its Q2 2016 results today, showing a total global sales fall of 7.63 billion for the quarter.