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Currently Browsing: Results for Tag "eternity"

Pillars of Eternity II: Deadfire Update #23, All About Naga

Pillars of Eternity II: Deadfire Update #23, All About Naga The newest Fig update for Pillars of Eternity II: Deadfire informs us that thanks to the Slacker Backer funding, the project is now close to its $4.75 million goal that will add fishing and sea monsters to the game.

Pillars of Eternity II: Deadfire Update #24: State of the Project and Backer Portal

Pillars of Eternity II: Deadfire Update #24: State of the Project and Backer Portal There's on the Pillars of Eternity II: Deadfire Fig campaign to read through, in which we learn that the project is hovering right around $4.6 million in funding, find out that the team has recently hit a new pre-alpha milestone, and get to take in a summary of where the project stands on multiple development fronts.

Pillars of Eternity II: Deadfire SEC Filing is a Treasure Trove of Data

Pillars of Eternity II: Deadfire SEC Filing is a Treasure Trove of Data The inquisitive folks at RPG Codex have unearthed the SEC filing for Pillars of Eternity II: Deadfire.As is common with financial documents, a lot can be gleaned from it if you know where to look.

Pillars of Eternity II: Deadfire Update #25: Backer Portal and Developer Q&A

Pillars of Eternity II: Deadfire Update #25: Backer Portal and Developer Q&A The latest Fig update for Pillars of Eternity II: Deadfire deals with the technical details of the newly opened Backer Portal.You can find detailed illustrated instructions on how to confirm your pledge there.

Pillars of Eternity II: Deadfire Update #26

Pillars of Eternity II: Deadfire Update #26 A new Fig update for Pillars of Eternity II: Deadfire informs us that due to Slacker Backers, the total amount of funds gathered by the game is now roughly $4.75M stretch goal that adds sea monsters isn't that far away.

Creative Bullshit: List of uncomfortable truths Pt1

Creative Bullshit: List of uncomfortable truths Pt1 A list of uncomfortable truths:-Most people don’t care about you and your problems.-The only reason you still have secrets is that no one has put the time and effort into finding them.

Pillars of Eternity II: Deadfire Update #28

Pillars of Eternity II: Deadfire Update #28 The 28th Fig update for Obsidian's Pillars of Eternity II: Deadfire, apart from a bit of fluff and cross-promotion, contains some information about two of the four main factions in the game: Principi and Huana.This is all work in progress and subject to change, but here are the basics of these two factions:

Pillars of Eternity II: Deadfire Update #30

Pillars of Eternity II: Deadfire Update #30 In case you've ever wondered how those crafty developers at Obsidian Entertainment create areas for their games, the 30th Pillars of Eternity II: Deadfire Fig update talks precisely about that.We get treated to an overview of the area-creation process, along with a series of accompanying screenshots.

Pillars of Eternity: The White March Review, Real Time with Pause Retrospective

Pillars of Eternity: The White March Review, Real Time with Pause Retrospective Writing Pillars of Eternity reviews must have become an in-joke on RPG Codex by now.The latest one, however, goes above and beyond a mere re-review of the game with The White March expansions in mind.

Pillars of Eternity: Complete Edition Pre-orders Now Available

Pillars of Eternity: Complete Edition Pre-orders Now Available Those of you who prefer a console experience over the PC and have been waiting for the day that you can play through Pillars of Eternity and its two-part expansion, you'll be happy to learn that your wait is nearly over.Pillars of Eternity: Complete Edition will launch on August 29th, and you can already pre-order it through a local retailer or directly via the PlayStation Store or Xbox Live, if you want to be overly certain that a copy is allocated to you.

Pillars of Eternity II: Deadfire Update #38

Pillars of Eternity II: Deadfire Update #38 We've been treated to to the Fig campaign for Obsidian's Pillars of Eternity II: Deadfire, in which lead designer Bobby Null gives us a four-and-a-half-minute video tour of the game's largest city, Neketaka.We get to take in quite a bit of new information here, and get a closer look at shop theft mechanics, some of the city's major locations and seedy underbelly, and more.

Pillars of Eternity II: Deadfire Update #39

Pillars of Eternity II: Deadfire Update #39 The third installment of Obsidian's "From the Feed of the Director" video series for Pillars of Eternity II: Deadfire is now up for grabs in to the RPG sequel's Fig campaign.Producer Katrina Garsten takes us through the progress they're making in a variety of areas, including helming a ship, tossing bombs, pistol-wielding effects, partying animations, and more.

Pillars of Eternity: Complete Edition Console Gameplay

Pillars of Eternity: Complete Edition Console Gameplay When Pillars of Eternity: Complete Edition, a console port of Obsidian Entertainment's isometric RPG Pillars of Eternity, was announced, my first question was, "will it even work?" My second question was, "how will it work?

Pillars of Eternity: Complete Edition Released on Consoles

Pillars of Eternity: Complete Edition Released on Consoles Pillars of Eternity, Obsidian's Kickstarted throwback to the Infinity Engine RPGs, adapted by Paradox Arctic to run on the current gen consoles, is now available on Xbox One and PlayStation 4 for $49.99.