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Currently Browsing: Results for Tag "developer"

Tyranny Developer Diary #1: The Vision of Tyranny

Tyranny Developer Diary #1: The Vision of Tyranny For the first developer diary blog post for Tyranny, Obsidian game director Brian Heins penned a write-up on the game's core vision.Making the player feel important from the very beginning and making the "evil" decisions more nuanced was a priority for this game, according to the developer, especially given the fact it focuses on choices and consequences: Considering how many interviews have discussed the premise of the game, I'm personally more interested in the next developer diary, which will apparently focus on the game's basic gameplay systems.

Tyranny Developer Diary #3: Fatebinder

Tyranny Developer Diary #3: Fatebinder Paradox Interactive and Obsidian Entertainment have published a new developer diary for Tyranny, their upcoming isometric RPG set in a recently conquered world or, as their marketers put it, where "evil won." This time they focus on the role of Fatebinders, the order that the player character belongs to.

Microsoft releases SharePoint Framework Developer Preview

Microsoft releases SharePoint Framework Developer Preview Building on these improvements, Microsoft has made SharePoint Framework Developer Preview available in GitHub.Today is the first public developer preview of the SharePoint Framework.

Space Pirates and Zombies 2 Preview - ChristCenteredGamer.com

Space Pirates and Zombies 2 Preview - ChristCenteredGamer.com In the beginning a developer created Space Pirates and Zombies (SPAZ).A 2D game set in space with pirates and zombies and it was good.

Battle Brothers Developer Blog #93

Battle Brothers Developer Blog #93 Battle Brothers, a turn based tactical RPG currently on Steam Early Access, has received a new update that introduces Steam Achievements and Trading Cards.Aside from this being good news for those interested in these particular aspects of gaming, according to an earlier developer blog, Steam Achievements are the final major milestone before the game's release.

BioWare Teases New IP

BioWare Teases New IP BioWare – the developer behind more than a few of our favorite titles – posted a rather cryptic tease on their blog regarding a new IP: Although details at this point are scarce, there is no shortage of speculation already about the upcoming project.A video hinting at the IP had been teased at E3 2014, while GameInformer is speculating that the game is likely NOT a role-playing game, but rather a continuation of a project started by former BioWare developer Casey Hudson.

WikiLeaks won’t publish zero-day exploit details until developers can fix them

WikiLeaks won’t publish zero-day exploit details until developers can fix them Called “Vault 7,” the collection included a slew of hacking and cyber espionage tools used by the CIA between 2013 and 2016.Among the tools that were leaked are various malware, viruses, and remote control systems capable of infecting Windows, MacOS, Linux, Android, and iOS.

Lords of Xulima II Developer Blog: Casual or Hardcore

Lords of Xulima II Developer Blog: Casual or Hardcore The developer blog for Lords of Xulima II has a new post talking about the original game's difficulty and the plans for the sequel in that regard.The post offers an interesting distinction between being accessible and being casual and then juxtaposes casual with hardcore.

Apple opens App Accelerator in India to foster iOS app development

Apple opens App Accelerator in India to foster iOS app development The Cupertino-based company said it will open a new App Accelerator in Bangalore, India.The announcement comes less than a year after the company said it would open an iOS App Design and Development Accelerator in India’s Silicon Valley.