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Currently Browsing: Results for Tag "crpg"

The CRPG Addict Heathkit DND Retrospective

The CRPG Addict Heathkit DND Retrospective The CRPG Addict has penned a very thorough and interesting retrospective of 1981's Dungeons and Dragons, better known as "Heathkit DND" for being originally created for Heath DOS, the OS of the Heathkit line of computers.I'll freely admit I'm not as well-versed as I'd like when it comes to the history of CRPGs in the late 70s and the 80s, so I'm going to limit myself to quote a passage I found particularly interesting: I also recommend reading the comment thread appended to the article on CRPG Addict's blog, as it delves into alternate possibilities for the genesis of this title and the plagiarism controversies surrounding this spiritual "line" of games.

Don't Expect The Witcher 4 Any Time Soon, or Maybe Ever

Don't Expect The Witcher 4 Any Time Soon, or Maybe Ever The Witcher trilogy will no doubt go down in history as one of the greatest CRPG series to ever grace our computers, so it's somewhat bittersweet to report on Eurogamer's news that CD Projekt RED has no intentions to develop another installment in the near- or even long-term future.But we still have Blood and Wine to look forward to, as well as Cyberpunk 2077 and another CRPG before 2021, so I wouldn't get too caught up with co-founder Marcin Iwinski's comments:

Sidequests and Other Distractions: The Erosion of Meaning in CRPG Quests

Sidequests and Other Distractions: The Erosion of Meaning in CRPG Quests This recent and lengthy editorial points to the way in which quest design and execution have been handled in virtually every CRPG since the 1990s, in particular how dozens of even hundreds of side quests have caused us to neglect many games' main quests.The article suggests that this has led to an "erosion" of meaning to the primary quests in general, and while I tend to agree, I don't think there's a great alternative without the narrative being structured around a series of progressive quests toward one end goal, therefore limiting player choice.

Beamdog Hiring for Unannounced Dungeons & Dragons CRPG

Thanks to a tweet by David Gaider, we now know that Beamdog is actively recruiting for "an upcoming (and currently unannounced) CRPG in the Dungeons & Dragons universe." Does that mean we're in store for an enhanced edition of Icewind Dale II or Planescape: Torment, a Baldur's Gate III, or an entirely new game that will kick off an original D&D series?