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Currently Browsing: Results for Tag "SteamVR"

Valve thinks we’ll pay $5 to rent movies on Steam

Valve thinks we’ll pay $5 to rent movies on Steam The service has opened up more recently to include software other than games, as well as offering a few documentaries.But this week movies have been introduced in a not insignificant way, thanks to a licensing deal with publisher Lionsgate Entertainment.

Valve eases SteamVR tracking certification process for hardware creators

Valve eases SteamVR tracking certification process for hardware creators The company previously required hardware manufacturers to complete an in-person training course held infrequently in Seattle, and many developers faced difficulty in budgeting the program’s required $3,000 entry fee.More: Valve offering lisences to SteamVR peripheral creators, but there’s a catch Shortly after launching its Lighthouse tracking tech, Valve revealed that hardware developers would be able to integrate the tech in their own peripherals after completing a required training course.

As promised, content developers now have access to the SteamVR for Linux beta

As promised, content developers now have access to the SteamVR for Linux beta Limited hardware support is provided, the release notes indicate, and developers will need pre-release drivers to run the beta.More: Nolo is a phone-based SteamVR Project that Kickstarter backers love That said, to use SteamVR for Linux, developers will need the latest Vulkan drivers.

LG to debut its own virtual reality SteamVR headset at GDC 2017

LG to debut its own virtual reality SteamVR headset at GDC 2017 Built using SteamVR tracking technology and using the OpenVR platform, the headset will likely compete directly with the Vive and Rift headsets.It will utilize SteamVR software for its tracking and will be fully integrated with Steam, and therefore potentially compatible with a lot of software content.

SteamVR Will Support Windows Mixed Reality Devices

SteamVR Will Support Windows Mixed Reality Devices “The introduction of Windows Mixed Reality headsets is a big step forward for VR,” Valve Software’s Joe Ludwig said via an emailed statement.“Working with Microsoft to include SteamVR compatibility with these devices is also a big step in growing VR as an open platform for developers and consumers.