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Currently Browsing: Results for Tag "Fallout"

I came for the plot

I came for the plot Wish Me Luck- 90 down 10 to go!18 hrs agoHistorical photos part whatever, NOW IN COLOR 19 hrs agoOur President is becoming too powerful 18 hrs agoHickok45 tests a new weapon on /k/ 22 hrs ago/v/irgin embraces his autistic side while playing vidya 22 hrs agoIdiasokiv Ysullel Rigrowadoo part 2 (end) 23 hrs ago

Signal Found - Wasteland Survival Radio

Signal Found - Wasteland Survival Radio []Fallout 4 is finally here!Breaking records on Steam and causing mass "sick days," Bethesda has brought the post-apocalyptic Wasteland to the next generation; this is the definitive guide to help you navigate it.

Fallout: New Vegas Devs Almost Made a Game of Thrones Title

Fallout: New Vegas Devs Almost Made a Game of Thrones Title But that’s exactly what video game developer Obsidian Entertainment did: it turned down a chance at making a Game of Thrones title.In retrospect, the “only thing” Obsidian could have done with the Game of Thrones game is something akin to what BioWare created in Knights of the Old Republic: make the title a prequel that exists far outside the core narrative.

Canon ending to New Vegas

Canon ending to New Vegas Is there acumen ending in Fallout: New Vegas?I Anonymous (( Thu) 18:.

Fallout 4 - Analysis of the Glowing Sea Area

Fallout 4 - Analysis of the Glowing Sea Area I can't say I'm a big fan of Bethesda's Fallout games or their particular brand of storytelling, but this PCGamesN article, that takes a close look at the Glowing Sea area from Fallout 4, does a great job of highlighting Bethesda's strengths when it comes to creating memorable areas.From the way it's described, I couldn't help but notice certain similarities between the Glowing Sea and the Dead Money DLC from Fallout: New Vegas, and that alone is quite an accolade in my book.

Fallout New Vegas comp

Fallout New Vegas comp My entire collection so far of Irma maymays 22 mns agoNearly half of Florida's flood zone properties not insured 26 mns agoFJer with different opinion 28 mns agoRWBY Chibi Season 2, Episode 17 - The Mystery Bunch 33 mns agoUgniducaim Meppotu Ammain 40 mns agoRonesho Wiangispua Powsota 42 mns agoWell, time to get a new uber.45 mns agoLame sleepover at your friends house 53 mns agoso how fast is a samurai?

Gotta love meaningful dialogue

Gotta love meaningful dialogue MHA Classical Japanese Style Art 19 hrs agoWhy there should be an age restriction to changing gender 20 hrs agoJust a small tip for everybody in the path of hurricanes 18 hrs agoI shouldn't find this funny.but I do.

The Making of Fallout and Fallout 2

The Making of Fallout and Fallout 2 Although Black Isle Studios' original Fallout and Fallout 2 have become forever planted in video game history - as well as our brains' long-term memory - there are still many interesting stories and anecdotes to be gleaned every time we hear about the franchise's earliest development history.And that's exactly the case today, as we take in this nearly 51-minute video featuring Obsidian's Feargus Urquhart, Leonard Boyarsky, and Tim Cain recalling those formulating days:

Bethesda VP Talks Creation Club Paid Mods Controversy

Bethesda VP Talks Creation Club Paid Mods Controversy One of the major announcements out of Bethesda’s E3 2017 press conference was its Creation Club program.Unfortunately, the reveal of Creation Club didn’t go down so well and leading some to question whether it was a new form of paid mods.

The Making of Fallout: New Vegas

The Making of Fallout: New Vegas The media coverage of Obsidian Entertainment and its titles continues with a pair of lengthy articles dedicated to Fallout: New Vegas.First, we have this Eurogamer interview with Feargus Urquhart and Chris Parker where we learn that the game was initially pitched as Fallout: Sin City, and that it was supposed to have playable ghouls and Super Mutants.

Fallout: New Vegas Originally Had Three Playable Races, Was Subtitled ‘Sin City’

Fallout: New Vegas Originally Had Three Playable Races, Was Subtitled ‘Sin City’ “Originally we had this idea where the player would be able to choose between three races: human, ghoul and super mutant,” said Urquhart in an interview.'” Urquhart also confirmed that the project was not initially known by the name of Fallout: New Vegas; instead, the game went by the name Fallout: Sin City.

Fallout Shelter Surpasses 100 Million Users

Fallout Shelter Surpasses 100 Million Users Have you ever wondered what it would be like to run a Fallout Vault as an Overseer?If the answer is yes, then you're not alone, since we now know that over a 100 million people have played Bethesda's Vault Overseer simulator, Fallout Shelter, since its launch in 2015.

Fallout Shelter Passes 100 Million Players

Fallout Shelter Passes 100 Million Players More than two years later Fallout Shelter continues to be popular for both fans of the Fallout franchise and those new to it.To celebrate crossing one hundred million Fallout Shelter players, Bethesda is doing an in-game giveaway that starts today.