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Currently Browsing: Results for Tag "DX11"

Remedy may not be able to fix all issues with Quantum Break

Remedy may not be able to fix all issues with Quantum Break Last week, we covered how Remedy’s Quantum Break is the latest DirectX 12 title to run into problems on the PC.Overclock3D ran some benchmarks on the game comparing the GTX 960 against the R9 380 as well as the GTX 980 Ti against the AMD Fury X.

Nvidia’s GTX 1080 redefines high-end gaming performance

Nvidia’s GTX 1080 redefines high-end gaming performance While the GTX 1080 isn’t scheduled to launch until May 27, Nvidia has lifted the curtain on the GPUs performance and technical advances.Unfortunately, Nvidia was unable to supply us with a GTX 1080 in time for launch, so we’ll have to defer benchmarks and performance comparisons for another day.

Nvidia’s GTX 1050, 1050 Ti seize the entry-level GPU performance crown from AMD

Nvidia’s GTX 1050, 1050 Ti seize the entry-level GPU performance crown from AMD Unfortunately for AMD, Nvidia’s new GTX 1050 and 1050 Ti land today, and they’re not pulling any punches.The GTX 1050 is a 640-core GPU with 40 texture units and the same 32 ROPS (640:40:32).

Nvidia's GTX 1050, 1050 Ti seize the entry-level GPU performance crown from AMD

Nvidia's GTX 1050, 1050 Ti seize the entry-level GPU performance crown from AMD Unfortunately for AMD, Nvidia’s new GTX 1050 and 1050 Ti land today, and they’re not pulling any punches.The GTX 1050 is a 640-core GPU with 40 texture units and the same 32 ROPS (640:40:32).

Star Citizen will use Vulkan, not DirectX 12, DX11 to be phased out

Star Citizen will use Vulkan, not DirectX 12, DX11 to be phased out Instead of using Microsoft’s DX12, Star Citizen will use Vulkan, with DirectX 11 support also being phased out.As a result our current intention is to only support Vulkan and eventually drop support for DX11 as this shouldn’t effect [sic] any of our backers.

New DirectX 11 vs. DirectX 12 comparison shows uneven results, limited improvements

New DirectX 11 vs. DirectX 12 comparison shows uneven results, limited improvements For the last few years, there’s been an ongoing debate about the benefits and advantages (or lack thereof) surrounding DirectX 12.The answer to whether DirectX 12 was better or worse than DirectX 11 boils down to “It depends.