search slide
search slide
pages bottom

Battlefield 1’s alpha shows that 4K is within reach for high-end gaming PCs

EA recently ran a closed alpha test of Battlefield 1, and allowed certain outlets access to the game in its unfinished form. So far, the response has been positive, and if the team at DICE follows through for the final release, this could be a proper return to form for the series. And if you have access to a high-end gaming PC, this might just deliver the smooth 4K gaming experience you’ve been waiting for.

Battlefield 1 is taking EA’s storied franchise out of the modern world, and placing the game during the first world war. With both Call of Duty: Infinite Warfare and Titanfall 2 doubling down on the sci-fi side of first-person shooters this year, a return to a historical setting makes a lot of sense for Battlefield. While there was strong skepticism surrounding the move to more primitive weaponry when it was first announced, it seems that DICE has been able to translate the Battlefield formula to WWI seamlessly.

During an EA event, the Digital Foundry team cranked up the settings to ultra on a machine with a Core i7-6700K and a GTX 1080, and captured the footage for analysis. When the resolution is jacked up the 5K, and then scaled down to 1440p, the alpha build was able to run at over 30fps. Even better, taking the resolution down to 4K was able to boost the frame rate to the low-to-mid 50s. With only a little bit of tinkering, it seems likely that people with top-of-the-line gaming gear will be able to enjoy a full 2160p experience without sacrificing a solid 60fps.

Interestingly, the uncompleted user interface implies that there will be optional DirectX 12 support in the game, but it’s unclear if it was actually functional during the alpha testing. Digital Foundry points to specific tweets from a Frostbite engine developer confirming that DX12 support is on its way, but there hasn’t been explicit confirmation for Battlefield 1 yet.

If you’re not running a high-end gaming PC, don’t worry. Even on the Low graphical preset, the game still looks very pretty. You’ll be making some sacrifices with ambient occlusion and shadows, but you’ll still get an aesthetically pleasing result. And if you’re happy with a 1080p output, we don’t anticipate any major issues running this game on more affordable gaming rigs. After all, the minimum specs for last year’s Star Wars Battlefront were pretty lenient.

As for console players, we expect the same 720p (Xbox One) and 900p (PS4) split that we saw with previous releases. DICE’s games have an imperfect record on consoles in the frame rate department, but if Battlefront is any indicator, a relatively stable 60fps is within their grasp.

It’s always nice to see a game perform well in a pre-release state, but it’s important to remember that the day-one release could be plagued with bugs and connectivity issues. As always, it’s wise to hold off on making your purchase until we get to see the game running in real-world scenarios.

Leave a Reply

Captcha image