search slide
search slide
pages bottom

3D print your own Deus Ex prosthetic next year

Bionics have come a long way, allowing for the creation of advanced prostheses for amputees and those born without limbs. What used to be clunky and obtrusive metal parts are now streamlined, jointed pieces that replicate fully-functional hands or feet, down to the individual digits and their movements. It’s also become incredibly cost effective to get a custom fitted prosthetic thanks to 3D printing. A lot of that has to do with UK company Open Bionics.

Now one maker of bionic prostheses is pairing up with game developer Eidos Montreal to create a royalty-free option for people to print their own bionic arm based on designs found in the Deus Ex franchise. Two designs will be available – one formed off the main character, Adam Jensen, and a generic arm that would fit perfectly in the Deus Ex universe.

Joel Gibbard, co-founder of Open Bionics, was fascinated with bionics from the time he was a teenager. In fact, he created his first operational bionic hand when he was 17 and took that project through his thesis at university. While bionic prostheses were already available for people to use, the price point on them was often out of reach for the average person. So Gibbard made the creation of an economical bionic hand the primary focus of his final year thesis at University.

He achieved an economic design through a combination of 3D printing and easily available (and therefore cheap) electronics. The end result is a fully-functional bionic hand that anyone with access to a 3D printer could make for themselves. Of course, you can buy the pre-printed parts, and all the electronics and microprocessors you need at the Open Bionics web shop. But the idea that Gibbard has made an affordable alternative for bionics is a game changer.

With the Deus Ex model they are still in the prototype stages. They are still looking to perfect the functionality of their Jensen hand, and then get the finish and coat perfected to make it look as sleek and sci-fi as possible. The key to this project isn’t just making a working bionic hand, but making one that is as fashionable as it is functional.

Open Bionics is also working with the gaming peripheral company Razr and Intel to develop an experience for people to test out the bionic hand. Using Razr’s “Real Sense” motion capture software, people will be able to control the bionic hand in real time and get a feel for how responsive the prosthetic is.

While the Deus Ex bionic arm open source design isn’t set to be available until next year, Eidos Montreal and Open Bionics are set to have displays on hand at E3 and Gamescom this year.

Leave a Reply

Captcha image