What I find so interesting, and likely a big part of the allure of ReCore, is how it was shown to much fanfare at E3, winning some 10-12 awards, then it went silent for a good long while. Normally marketing will begin pushing hard right from day one on a title that is well received, and ReCore was. Instead the marketing and news about ReCore stayed relatively quiet up until it released, and even then it released to little fanfare which is a downright shame because ReCore could be so much more with a little push from the folks at Microsoft and/or Comcept. There are plenty of little moments, like the loving relationship between Joule and Mack, or the overall mission for the game, that really shine and could draw in a lot of gamers, if only it was talked about and highlighted. My biggest fear with ReCore is that if falls into obscurity because nobody seems to be talking about it.