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GB Feature: Tyranny Interview

We've been following Obsidian Entertainment's Tyranny closely following its announcement earlier this year, and while a number of outstanding questions about the RPG have been answered in articles and developer diaries since then, there were a variety of answers we were still in search of. As a result, WUE and I fired off a set of questions to lead designer Brian Heins, and the result is a full four-page interview for you to read through over the weekend. A taste:

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