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Uncharted 4 devs worked hard with disabled people to make it more accessible

If you happened to drop into Uncharted 4’s menus you might have noticed a ton of options. They’re not there because people like the choice, Naughty Dog put a significant amount of effort into working with people with disabilities so they could still play the game. 

The initiative was instigated by disabled gamer Josh Staub who met with Naughty Dog UI designer Alexandria Neonakis to talk about the problems he has faced and what games mean to him. This led to the studio making the controls more flexible so that the game was more accessible to a range of playing abilities - things like more aiming options, button modifiers and ways of switching key contols around. Check out the video for more: 

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